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HOME > Yu-Gi-Oh! Card Lists > Collector's Pack -ZEXAL  > Number 49: Fortune Tune

Number 49: Fortune Tune Used Deck

Number 49: Fortune Tune
Card Kind Attribute Level Type ATK DEF
Xyz Monster
Effect Monster
- 3 Winged Beast 400 900
2 Level 3 monsters
Neither player can target this card on the field with card effects. If this card would be destroyed by battle or card effect, you can detach 1 material from this card instead. Once per turn, during your Standby Phase: Gain 500 LP. If this card is sent from the field to the GY: Target 2 Level 3 monsters in your GY; shuffle them both into the Deck, and if you do, return this card from your GY to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.
password:16259549
Average Rating Score 6.7(31)
  1. Card Info
  2. Card Reviews (31 rating scores)
  3. Decks with Number 49: Fortune Tune (208 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Number 49: Fortune Tune" card reviews and rating scores


6.7(31)
評価星1評価星1評価星1評価星1評価星1
評価星1評価星1評価星0評価星0評価星0
カード評価ラベル5
9% (3)
カード評価ラベル4
38% (12)
カード評価ラベル3
51% (16)
カード評価ラベル2
0% (0)
カード評価ラベル1
0% (0)

japan asd
2022/12/09 10:38
Yugioh Icon
Combined with 《Astral Kuriboh》, it has combat destruction resistance, target resistance, and effect destruction resistance, and it becomes a card that recovers every turn.
When using a delay strategy, decks that can produce rank 3 will have room for adoption.
There is Number 59: Crooked Cook in Xyz, which is used in a similar delay strategy, but this card has the advantage of being okay with other cards on the field.
It is powerless to choose and exclude, so depending on the environment, the reliability will be greatly reduced.
With Runick, even if 《Runick Fountain》is on the field, it can be used, and 《Munin the Runick Wings》can be used as a material, which makes it somewhat difficult.
japan プンプン丸
2021/04/27 15:27
Yugioh Icon
Excellent as a rank 3 wall ・Recovers LP every turn.
Returning to Extra and Level 3. Returning to Deck is a compulsory effect. Or a card that seems to be used in a little route development. "Well, it has the name Turn 1, so it can't be used in an infinite loop."
japan アルバ
2020/09/10 0:44
Yugioh Icon
It is a card that can be expected to have a good presence because it can withstand battle destruction twice without being targeted.
When sent to GY, two level 3 bodies are returned to the Deck and themselves return to Extra, so it is possible to put out virtually infinitely.
It's surprisingly not bad and has potential effects, but until now there's no gimmick that's extremely compatible.
japan 青山
2020/09/07 17:06
Yugioh Icon
Feeling like there is a possibility
It has LP recovery and resistance, so it's not a problem, but it's reasonably good and meshes with each other
If you look at other effects, you can collect your own reuse and level 3 monsters in the Deck.
It's a compulsory effect, but there's no way to get this child out when there's no monster you want to collect, so it's an error, or rather, you're lucky that you don't miss the timing.
Collecting yourself is a good fit with the concept of having an endurance battle.
However, there is a problem that "even if it is meshed, it is not strong"...
As for how to use it, in addition to the wall, you can also prepare and reuse 《Cattle Call》and 《Icarus Attack》bullets in the EX.
It would be best if there is a good Deck that uses 《Poki Draco》-like cards to play an active role, but... it's a question of building ability.
japan サンパイ
2020/01/25 15:56
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Recovery personnel at Rank 3. Works great with Deathguide and his Malebranche of the Burning Abyss. There is also LP recovery and there is no loss.
japan シエスタ
2020/01/25 15:46
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It has a small amount of LP gain and target resistance every turn, and it's good to be able to negate destruction by using materials.
However, her stats are too low, so she is weak against mass attacks.
There is also Wind-Up, which does not have target resistance, but has higher offense and defense and removal.
However, there are various differences in details, such as the difference in the category and the effect of removing the X material, so he can be sent to GY and combo with the card that activates the effect.
GY's ability to return himself and level 3s to his Deck also leads to resource recovery.
It works well with Death Guide, which is easy to use as a Rank 3 material, and with the introduction of Link Summoning, it has become easier to activate.
A card that seems to be more useful as a combo part than as a wall.
japan はわわ
2018/04/15 16:31
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The resistance itself is not bad, so it can be used as a wall
japan なす
2018/02/26 15:59
Yugioh Icon
Rank 3 with LP recovery effect and 2 types of resistance.
Furthermore, if it is sent to GY, it will return to the Extra Deck by itself while collecting two level 3 bodies, so it is effective as a wall monster on the field, and as a reuse of the limited card Death Guide and Beigomax if it goes to GY.
japan カンノーネ
2015/08/01 19:28
Yugioh Icon
the illustrations are cute
cute.
Heal 500, then? A card called. 'Cause if you wind-up, why don't you just punch me straight?
When Xyzing with Death Guide and Trick Archfiend, there is a risk that it will be dealt with by bounce if it is Wind-Up, so I set this child up and get him to hit me honestly to activate the effect of Trick Archfiend. Above all, is it cute?
It should be noted that he does not have to be the person who was the material when he went to GY from the field, and I think it will prevent shortness of breath on the level 3 axis.
japan 音響Em
2015/01/26 13:18
Yugioh Icon
It is good to be able to almost certainly activate the effect of the trick Archfiend
japan メタビマン
2015/01/17 4:34
Yugioh Icon
A candidate who is likely to be criticized if burning abyss comes to Japan.
If he thinks he's out of stamina, he'll return the High Death Guide he survived to his deck.
I pray that the Death Guide is regulated before the Burning Abyss comes.
japan
2015/01/16 14:03
Yugioh Icon
Definitely one to appreciate.
It is common to use it as a place holder to buy time to prepare your hand and her GY.
500 recovery is also a modest effect, and if the material runs out, it can be recycled.
It's a sober existence, but it's strange to write.
japan グレイ
2015/01/16 11:47
Yugioh Icon
needs to be appreciated more.
Level 3 x 2 no restrictions, OCG original numbers.
Put up a number wall and combine it with Soul Marionette to slowly corner your opponent.
As a rank 3 wall monster, Wind-Up will stand in your way. That one has 2100 defense and also destroys companions.
This is a standby 500 LP gain, untargetable effect. Since it is LIGHT, it corresponds to Honest.
The final effect is also powerful. It can be reused if it is removed from the Death Guide.
Substitution for Destruction is an effect, so you can play Trick Archfiend from Death Guide and say Fortune Tune. Since it's LIGHT, you can also add elements of chaos.
japan ぴかちう
2014/04/30 18:28
Yugioh Icon
Defense is low, but it's excellent not to be blown away by Castell, Korn, or Escape.
Although it is a small amount, he also recovers LP, so he is safer than Wind-Up to buy time.
japan ABYSS
2014/02/12 3:45
Yugioh Icon
OCG original numbers.
It is tough with target resistance and destruction resistance, but its own defense is low.
Still, it takes a little time to beat it, so you can expect a surprisingly large amount of recovery.
☆ 3 can collect materials other than your own, so I'd be happy if I could collect the guide.
japan わがじゃん
2014/02/03 10:37
Yugioh Icon
I recently found out. If you make this guy with 2 Madolche and survive one turn, when you Tribute Summon Pudintess with this guy's release and this guy falls to GY, this guy will return to Extra, 2 Madolche will return to Deck from GY and activate the ticket effect, What a special summon of puddings from the deck. It is relatively practical to create a lineup of 2 GY-less princess tickets. I thought he could do something, but he did it after all.
japan サンダー・ボルト
2013/11/25 4:10
Yugioh Icon
A monster that shows resistance by removing materials. Unlike "Wind-Up" of the same rank, it has low stats and does not have a removal effect, but since it is not subject to the effect, it can be said that it covers the weak points of "Wind-Up". The LP gain is modest and there is no loss. However, the big problem is that the last effect is a compulsory effect. Therefore, it is a card that can play an active role in his deck, which is mainly composed of level 3 monsters.
japan 鬼畜兎。
2013/09/19 20:54
Yugioh Icon
It feels like a shield wing that can't be pushed back by brute force or cone.
It's not bad, but I'm worried about the poor status.
japan ゴールドラット大好き
2013/09/18 10:02
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ornamental card.
japan D-Samurai
2013/09/03 14:57
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There is less risk of control seizure and no escape device.
Almost certainly, the opponent will have to attack 3 times to defeat him.
Rank 3 is the most reliable for a one-turn wall.
For the time being, it corresponds to Godova and Honest.
When he wants to break his opponent's cards, he plays Wind-Up
If you stand for the time being, give priority to this guy.
japan lngxenov
2013/08/25 1:42
Yugioh Icon
A card that shows its true value in combo with Guide and Trick Archfiend. Almost certainly tricks Archfiend into effect and he can send GY.
japan スクラップトリトドン
2013/08/13 11:50
Yugioh Icon
A newcomer who challenges the wall of Rank 3.
His strengths are that his Wind-Up and Enginel are resistant to Korn, which is weak, and that he can be reused even if he is removed.
The former has the advantage that bounces and exclusions that target other targets do not work.
The latter also has the task of returning the trick Archfiend and Death Guide, although there is a point that two bodies must be returned arbitrarily.
Unlike the other two, it has a status that can be beaten even by lower classes, but it should face a new wall.
japan たたた
2013/08/02 22:24
Yugioh Icon
Works well as a wall
However, this evaluation is only troublesome after all
japan ナル参照
2013/07/22 19:21
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After all, there is no escape from the wheel of fortune.
It has a small amount of recovery and resistance to destruction, and it can't be targeted!
…… It seems to be written that it seems to be strong, but if you think about it calmly, it is subtle. The recovery is insignificant and it is quite slow as it is limited to your own standby. Also, it can be seen that the destruction resistance is quickly lost from its own status. Naturally, if you have that level of resistance, it's normal for you to attack without even using a card that targets it.
Also, regarding the last recovery effect, I used 3x2 stars to get this guy out in the first place. Isn't that strange? If you want to collect it, you can use Emeral.
Rather than forcibly lining up two level 3s and XYZing this guy, it's better to put out engines and mines. Also, since most of the XYZ are 3x2 stars, I'd be happier if I had more GY.
If you want to use it, you can collect it without any problem.
A friend of mine said I'd become an infinite Godova ball, but I don't care
japan とき
2013/07/21 22:38
Yugioh Icon
Will it come out soon as an anime or manga? A mysterious new number series.
A wall monster that will be the first challenger to Wind-Up, this is a card that is strong against effects that target, bounces, sends her GY, and is ready for banishment.
In exchange, his combat power is sacrificed, and in terms of combat, he has no restraints like Wind-Up, so he is also fragile.
As a wall, he feels inferior to Wind-Up and Enginel, but the second half effect that can collect materials or other level 3 cannot be overlooked.
Depending on the deck, there is a possibility that it will continue to be a shield while rotating, so it can be said that it is a technical shield compared to Wind-Up and Enginel.
japan セラ
2013/07/21 18:01
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He has a good presence, but he recovers LP a little, and even if he is destroyed, he returns to the deck along with the materials.
Adequate for Rank 3 or Level 3 decks
But beware of the low stats
japan わたV
2013/07/21 13:22
Yugioh Icon
The excellence of the wall rank 3 this time is amazing. No way OCG original numbers 1.
The effect is to avoid destruction using the same material as Wind-Up. However, unlike his Wind-Up, this one has low defense, so it can be easily destroyed by low-level monsters' attacks, Sunrender.
However, the greatest strength of this card is that it cannot be targeted by card effects. As a result, there is a big advantage that it will not be defeated by Korn and Kyouda, which are common natural enemies of the Wind-Up. Also, even if it is sent to GY, this card will return to the extras along with the two materials, and depending on the situation, it will come out again, so it is very troublesome.
japan こいこい
2024/09/15 16:46
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japan ねこーら
2024/07/19 23:59
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japan ブルーバード
2024/04/07 10:07
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japan みめっと
2024/04/07 2:41
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Decks with "Number 49: Fortune Tune"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
Collector's Pack -ZEXAL CPZ1-JP022 2013-08-10 Rare
No. COMPLETE FILE -PIECE OF MEMORIES NCF1-JP049 2021-04-28 Normal

Ranking and View Num

Rating Score Rank 6,342 / 13,171 Cards
View Num 65,080
Rank 3 Best Xyz Monster Ranking 27th

Others

Japanese card name No.49 秘鳥フォーチュンチュン

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